The first version of an OpenGL helicopter game
- Loading and parsing of 3D object files
- Loading of textures
- Computing of normals
- Creation of a secondary view for gun
- Movement and collision management
A newer version of the helicopter game, created with Ogre3D
- Network play using the Raknet library
- 3D file and texture managed by Ogre3D
- Realistic real time shadows
Download
Note: The executable of the game has been compressed with UPX